Kronos2k

Faction Tyranids
Points 1996/2000
Style Competitive
Game system Warhammer 40k 8th edition
Score 1
User Rhinotoad
Country
Linked tournaments

Tyranids - Battalion Detachment +3CP

  • Discipline: Hive Mind
  • Gametype
    • 1x Matched
  • Hive Fleet
    • 1x Kronos
  • Power: Smite
  • Hive Tyrant
    • 1x Prehensile Pincer Tail
    • 2x Two Devourers with Brainleech Worms
    • 1x Wings
    • 1x Power: The Horror
    • 1x Power: Onslaught
  • Malanthropes
    • 1x Malanthrope : 1x Grasping Tail
  • Tyranid Prime
    • 1x Boneswords
    • 1x Adrenal Glands
    • 1x Deathspitter
  • Termagants
    • 20x Termagant (Devourer) : 20x Devourer
  • Tyranid Warriors
    • 1x Tyranid Warrior : 1x Boneswords 1x Venom Cannon
    • 1x Tyranid Warrior : 1x Deathspitter 1x Boneswords
    • 1x Tyranid Warrior : 1x Deathspitter 1x Boneswords
  • Ripper Swarms
    • 3x Ripper Swarm : 3x Claws and Teeth
  • Hive Guard
    • 1x Hive Guard : 1x Impaler Cannon
    • 1x Hive Guard : 1x Impaler Cannon
    • 1x Hive Guard : 1x Impaler Cannon
    • 1x Hive Guard : 1x Impaler Cannon
    • 1x Hive Guard : 1x Impaler Cannon
    • 1x Hive Guard : 1x Impaler Cannon

Tyranids - Spearhead Detachment +1CP

  • Discipline: Hive Mind
  • Hive Fleet
    • 1x Kronos
  • Power: Smite
  • Hive Tyrant
    • 1x Prehensile Pincer Tail
    • 1x The Miasma Cannon
    • 1x Monstrous Scything Talons
    • 1x Heavy Venom Cannon
    • 1x Adrenal Glands
    • 1x Wings
    • 1x Warlord
    • 1x Warlord Trait: Soul Hunger
    • 1x Power: Catalyst
    • 1x Power: Psychic Scream
  • Neurothrope
    • 1x Claws and Teeth
    • 1x Power: Catalyst
  • Tyrannofex
    • 1x Powerful Limbs
    • 1x Stinger Salvo
    • 1x Rupture Cannon
  • Exocrine
    • 1x Bio-plasmic Cannon
    • 1x Powerful Limbs
  • Carnifexes
    • 1x Carnifex : 2x Two Devourers with Brainleech Worms 1x Spore Cysts 1x Enhanced Senses 1x Bone Mace
    • 1x Carnifex : 2x Two Devourers with Brainleech Worms 1x Spore Cysts 1x Enhanced Senses 1x Bone Mace

Strategy

Devilgaunts can form bubblewrap against armies they suck against or can bunch up to nuke people with t4 or t3 lists. malanthrope, exocrine, tyrranofex, and hive guard chill in the back lookin fine as hell, nuking anything near and far. Ideally puts down any LOW on the field. tyrants swoop in where needed, warriors and prime are for specific infantry threats that get to close to the backline. lstly, the carnifexes roam near and far and the rippers pop up on objectives.