0gier : Necrons
+++++++++++++++++++++++++++++++++++++++++++++++
Player : 0gier
Team: DAKKASUTRA
Faction used : Necrons
Army points : 1999
Reinforcement points : 1
Power level : 114
Number of Units / KP : 15
Pre Game Stratagems : Warlord Trait (-1 CP), Relic (-1 CP)
Starting command points : 6 +3 -1 -1 -2 = 5
Warlord & trait : Szarekh The Silent King - The Triarch's Will
Army trait : Circumstance - Relentlessly expansionist, Tradition - Eternal Conquerors.
Secondary Objectives Information
Bring it down : 9
Assassination : 10
Abhor the witch : 0
No prisoners : 100
+++++++++++++++++++++++++++++++++++++++++++++++
== Supreme Command Squad DETACHMENT : Necrons Szarekhan (not revelant as only dynastic agent) (0 CP) [21PL, 400pts] ==
LOW 1 : Szarekh The Silent King, Sceptre of Eternal Glory (0), Staff of Stars (0), Scythe of Dust (0), 2 Menhir Triarcal (0), 2 annihilator beam (0)
[21PL, 400pts] [Warlord]
- Trait : Warlord Trait (-1 CP) : The Triarch's Will
== Patrol DETACHMENT Patrol 1 : Necrons (-2 CP) [33PL, 543pts] == Army trait : Circumstance - Relentlessly expansionist, Tradition - Eternal Conquerors
HQ 1 : Chronomancer (75), aeonstave (0), chronotendrils (0),[Cryptek Arcana] Countertemporal Nanomines (25) [7PL, 100pts]
TR 1 : 10 Necron Warriors (13*10) 10 Gauss reaper (0) [6PL, 130pts]
FA 1 : 4 Ophydian Destroyer(30*4), 3 hyperphase threshers (0), 1 Hyperphase reap-blade (0), 4 ophydian claws (0) [8PL, 120pts]
FA 2 : 3 Tomb Blades (3*20), 3 Particle beamer (0), 1 Shieldvanes (3) [4PL, 63pts]
DT 1 : Ghost ark (130), 2 Gauss Flayer array (0) [8PL, 130pts]
== Patrol DETACHMENT Patrol 2 : Necrons (0 CP) [60PL, 1056pts] == Army trait : Circumstance - Relentlessly expansionist, Tradition - Eternal Conquerors
HQ 2 : Technomancer (70), staff of light (0), Canoptek cloak (0) [5PL, 70pts]
- Relic : Relic (-1 CP) : The Veil of Darkness (0)
TR 2 : 10 Necron Warriors (13*10) 10 Gauss reaper (0) [6PL, 130pts]
EL 1 : 5 Skorpekh Destroyers (5*30), 4 hyperphase threshers (0), 1 Hyperphase reap-blade (0) [8PL, 150pts]
FA 3 : 3 Tomb Blades (3*20), 3 Particle beamer (0), 1 Shadowloom (3) [4PL, 63pts]
FA 4 : 3 Tomb Blades (3*20), 3 Particle beamer (0), 1 Shieldvanes (3) [4PL, 63pts]
HS 1 : 3 Lokhust Heavy Destroyer(3*50) , 3 Gauss destructor (0) [9PL, 150pts]
HS 2 : 6 Lokhust Destroyers (6*40), 1 Lokhust Heavy Destroyer (40), 6 Gauss Canon (0), 1 Gauss Destructor (5) [15PL, 285pts]
DT 2 : Ghost ark (130), 2 Gauss Flayer array (0) [8PL, 130pts]
NFO 1 : Canoptek Plasmacyte, monomolecular proboscis (0) [1PL, 15pts]
Player : 0gier
Team: DAKKASUTRA
Faction used : Necrons
Army points : 1999
Reinforcement points : 1
Power level : 114
Number of Units / KP : 15
Pre Game Stratagems : Warlord Trait (-1 CP), Relic (-1 CP)
Starting command points : 6 +3 -1 -1 -2 = 5
Warlord & trait : Szarekh The Silent King - The Triarch's Will
Army trait : Circumstance - Relentlessly expansionist, Tradition - Eternal Conquerors.
Secondary Objectives Information
Bring it down : 9
Assassination : 10
Abhor the witch : 0
No prisoners : 100
+++++++++++++++++++++++++++++++++++++++++++++++
== Supreme Command Squad DETACHMENT : Necrons Szarekhan (not revelant as only dynastic agent) (0 CP) [21PL, 400pts] ==
LOW 1 : Szarekh The Silent King, Sceptre of Eternal Glory (0), Staff of Stars (0), Scythe of Dust (0), 2 Menhir Triarcal (0), 2 annihilator beam (0)
[21PL, 400pts] [Warlord]
- Trait : Warlord Trait (-1 CP) : The Triarch's Will
== Patrol DETACHMENT Patrol 1 : Necrons (-2 CP) [33PL, 543pts] == Army trait : Circumstance - Relentlessly expansionist, Tradition - Eternal Conquerors
HQ 1 : Chronomancer (75), aeonstave (0), chronotendrils (0),[Cryptek Arcana] Countertemporal Nanomines (25) [7PL, 100pts]
TR 1 : 10 Necron Warriors (13*10) 10 Gauss reaper (0) [6PL, 130pts]
FA 1 : 4 Ophydian Destroyer(30*4), 3 hyperphase threshers (0), 1 Hyperphase reap-blade (0), 4 ophydian claws (0) [8PL, 120pts]
FA 2 : 3 Tomb Blades (3*20), 3 Particle beamer (0), 1 Shieldvanes (3) [4PL, 63pts]
DT 1 : Ghost ark (130), 2 Gauss Flayer array (0) [8PL, 130pts]
== Patrol DETACHMENT Patrol 2 : Necrons (0 CP) [60PL, 1056pts] == Army trait : Circumstance - Relentlessly expansionist, Tradition - Eternal Conquerors
HQ 2 : Technomancer (70), staff of light (0), Canoptek cloak (0) [5PL, 70pts]
- Relic : Relic (-1 CP) : The Veil of Darkness (0)
TR 2 : 10 Necron Warriors (13*10) 10 Gauss reaper (0) [6PL, 130pts]
EL 1 : 5 Skorpekh Destroyers (5*30), 4 hyperphase threshers (0), 1 Hyperphase reap-blade (0) [8PL, 150pts]
FA 3 : 3 Tomb Blades (3*20), 3 Particle beamer (0), 1 Shadowloom (3) [4PL, 63pts]
FA 4 : 3 Tomb Blades (3*20), 3 Particle beamer (0), 1 Shieldvanes (3) [4PL, 63pts]
HS 1 : 3 Lokhust Heavy Destroyer(3*50) , 3 Gauss destructor (0) [9PL, 150pts]
HS 2 : 6 Lokhust Destroyers (6*40), 1 Lokhust Heavy Destroyer (40), 6 Gauss Canon (0), 1 Gauss Destructor (5) [15PL, 285pts]
DT 2 : Ghost ark (130), 2 Gauss Flayer array (0) [8PL, 130pts]
NFO 1 : Canoptek Plasmacyte, monomolecular proboscis (0) [1PL, 15pts]
Wheaver : Tyranids - Genestealers Cult
+++++++++++++++++++++++++++++++++++++++++++++++
Player : Wheaver (comming from sewer!)
Team: DAKKASUTRA
Factions Used: Genestealer Cult
Army Points: 1999
Reinforcement Points: 1
Number of Units / Kill Points: 16
Pregame Stratagems: Relic, Gene-Sire's Gift x2
Starting Command Points: 3 (6-1-1-1)
Warlord & Trait: Primus - None
Cult Creeds: Industrial Affinity(1pts), War Convoy (1pts), Accustomed to Toil (1pts), Cold-Eyed killers (1pts)
Secondary Objectives Information
No Prisoners: 172
Bring it Down: N/A
Assasination: 19
Abhor the Witch: N/A
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
== Genestealer Cults – Myriad Cult - Battalion Detachment = -3CP, [97PL, 1999pts] ==
Cult Creeds: Industrial Affinity, War Convoy, Accustomed to Toil, Cold-Eyed killers
HQ1: Primus (80), scoped needle pistol (0), cult bonesword (0), toxin injector claw (0) [4PL, 80pts] (WARLORD)
HQ2: Acolyte Iconward (75), autopistol (0), cult claws (0), blasting charges (0) [4PL, 75pts]
TR1: 5 Acolyte Hybrid (5*9pts) Acolyte Leader with Cult Claws and Knife and Cult Lash Whip (0), 1 autopistol (0), 4 Hand Flamer (4*3pts) [3PL, 57pts]
TR2: 5 Acolyte Hybrid (5*9pts), Acolyte Leader with Cult Claws and Knife and Cult Lash Whip (0), 5 autopistol (0) [3PL, 45pts]
TR3: 20 Neophyte Hybrid (20*6pts), 20 autopistol (0), 20 blasting charges (0), 20 frag grenades (0), 16 Cult Shotgun (0), 4 Seismic Cannon (4*15pts)
- Proficient Planning : A Perfect Ambush (15pts) [9PL,195pts]
TR4: 20 Neophyte Hybrid (20*6pts), 20 autopistol (0), 20 blasting charges (0), 20 frag grenades (0), 16 Cult Shotgun (0), 4 Seismic Cannon (4*15pts)
- Proficient Planning : Lying in Wait (20pts [9PL,200pts]
TR5: 20 Neophyte Hybrid (20*6pts), 20 autopistol (0), 20 blasting charges (0), 20 frag grenades (0), 16 Cult Shotgun (0), 4 Seismic Cannon (4*15pts)
- Proficient Planning : Excavate (20pts) [9PL,200pts]
TR6: 20 Neophyte Hybrid (20*6pts), 20 autopistol (0), 20 blasting charges (0), 20 frag grenades (0), 16 Cult Shotgun (0), 4 Seismic Cannon (4*15pts) Cult Icon (20pts)
- Proficient Planning : From Every Angle (10pts)[9PL,210pts]
EL1: Kelermorph (80), 3 liberator autostubs (0) [3PL, 80pts]
- Gene-Sire's Gifts : Wyrmstooth Rounds (-1CP)
EL2: Nexos (50), autopistol (0) [3PL, 50pts]
- Gene-Sire's Gifts : Cranial Inlay (-1CP)
EL3: Sanctus (70), Cult Sniper Rifle (0) [3PL, 70pts]
EL4: Clamavus [3PL, 50pts]
- Relic : Opressor's Bane (-1CP): replaces autopistol
EL5: 10 Purestrain Genestealers (10*14pts), 10 cult claws and talons (0)
- Proficient Planning : They Came From Below (10pts) [8PL, 150pts]
FA1: 8 Atalan Jackal (8*12pts), 3 Demolition Charge (3*5pts), 2 Atalan Wolfquad (2*24pts) with Atalan Incinerator (2*10pts), 10 Atalan small arms (0), 10 blasting charges (0) [9PL, 179pts]
FA2: 8 Atalan Jackal (8*12pts), 3 Demolition Charge (3*5pts), 2 Atalan Wolfquad (2*24pts) with Atalan Incinerator (2*10pts), 10 Atalan small arms (0), 10 blasting charges (0) [9PL, 179pts]
FA3: 8 Atalan Jackal (8*12pts), 3 Demolition Charge (3*5pts), 2 Atalan Wolfquad (2*24pts) with Atalan Incinerator (2*10pts), 10 Atalan small arms (0), 10 blasting charges (0) [9PL, 179pts]
Player : Wheaver (comming from sewer!)
Team: DAKKASUTRA
Factions Used: Genestealer Cult
Army Points: 1999
Reinforcement Points: 1
Number of Units / Kill Points: 16
Pregame Stratagems: Relic, Gene-Sire's Gift x2
Starting Command Points: 3 (6-1-1-1)
Warlord & Trait: Primus - None
Cult Creeds: Industrial Affinity(1pts), War Convoy (1pts), Accustomed to Toil (1pts), Cold-Eyed killers (1pts)
Secondary Objectives Information
No Prisoners: 172
Bring it Down: N/A
Assasination: 19
Abhor the Witch: N/A
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
== Genestealer Cults – Myriad Cult - Battalion Detachment = -3CP, [97PL, 1999pts] ==
Cult Creeds: Industrial Affinity, War Convoy, Accustomed to Toil, Cold-Eyed killers
HQ1: Primus (80), scoped needle pistol (0), cult bonesword (0), toxin injector claw (0) [4PL, 80pts] (WARLORD)
HQ2: Acolyte Iconward (75), autopistol (0), cult claws (0), blasting charges (0) [4PL, 75pts]
TR1: 5 Acolyte Hybrid (5*9pts) Acolyte Leader with Cult Claws and Knife and Cult Lash Whip (0), 1 autopistol (0), 4 Hand Flamer (4*3pts) [3PL, 57pts]
TR2: 5 Acolyte Hybrid (5*9pts), Acolyte Leader with Cult Claws and Knife and Cult Lash Whip (0), 5 autopistol (0) [3PL, 45pts]
TR3: 20 Neophyte Hybrid (20*6pts), 20 autopistol (0), 20 blasting charges (0), 20 frag grenades (0), 16 Cult Shotgun (0), 4 Seismic Cannon (4*15pts)
- Proficient Planning : A Perfect Ambush (15pts) [9PL,195pts]
TR4: 20 Neophyte Hybrid (20*6pts), 20 autopistol (0), 20 blasting charges (0), 20 frag grenades (0), 16 Cult Shotgun (0), 4 Seismic Cannon (4*15pts)
- Proficient Planning : Lying in Wait (20pts [9PL,200pts]
TR5: 20 Neophyte Hybrid (20*6pts), 20 autopistol (0), 20 blasting charges (0), 20 frag grenades (0), 16 Cult Shotgun (0), 4 Seismic Cannon (4*15pts)
- Proficient Planning : Excavate (20pts) [9PL,200pts]
TR6: 20 Neophyte Hybrid (20*6pts), 20 autopistol (0), 20 blasting charges (0), 20 frag grenades (0), 16 Cult Shotgun (0), 4 Seismic Cannon (4*15pts) Cult Icon (20pts)
- Proficient Planning : From Every Angle (10pts)[9PL,210pts]
EL1: Kelermorph (80), 3 liberator autostubs (0) [3PL, 80pts]
- Gene-Sire's Gifts : Wyrmstooth Rounds (-1CP)
EL2: Nexos (50), autopistol (0) [3PL, 50pts]
- Gene-Sire's Gifts : Cranial Inlay (-1CP)
EL3: Sanctus (70), Cult Sniper Rifle (0) [3PL, 70pts]
EL4: Clamavus [3PL, 50pts]
- Relic : Opressor's Bane (-1CP): replaces autopistol
EL5: 10 Purestrain Genestealers (10*14pts), 10 cult claws and talons (0)
- Proficient Planning : They Came From Below (10pts) [8PL, 150pts]
FA1: 8 Atalan Jackal (8*12pts), 3 Demolition Charge (3*5pts), 2 Atalan Wolfquad (2*24pts) with Atalan Incinerator (2*10pts), 10 Atalan small arms (0), 10 blasting charges (0) [9PL, 179pts]
FA2: 8 Atalan Jackal (8*12pts), 3 Demolition Charge (3*5pts), 2 Atalan Wolfquad (2*24pts) with Atalan Incinerator (2*10pts), 10 Atalan small arms (0), 10 blasting charges (0) [9PL, 179pts]
FA3: 8 Atalan Jackal (8*12pts), 3 Demolition Charge (3*5pts), 2 Atalan Wolfquad (2*24pts) with Atalan Incinerator (2*10pts), 10 Atalan small arms (0), 10 blasting charges (0) [9PL, 179pts]
Irradiant : Imperium - Adeptus Astartes - Blood Angels
+++++++++++++++++++++++++++++++++++++++++++++++
Player : IRRADIANT
Team: DAKKASUTRA
Faction used : Blood Angels
Army trait : Blood Angels Tactics - Red Thirst
Army points : 2000
Power level : 126
Number of Units / KP : 14
Pre Game Stratagems : Chapter Relic (-1 CP), Chapter Hero (-1 CP), Chapter Hero (-1 CP)
Starting command points : 6 +1 -1 -1 -1 -3 = 1
Warlord : Commander Dante - None
Secondary Objectives Information
Bring it down : 2
Assassination : 13
Abhor the witch : 0
No prisoners : 94
+++++++++++++++++++++++++++++++++++++++++++++++
== Patrol DETACHMENT : Blood Angels (0 CP) [27PL, 500pts] == Army trait : Blood Angels Tactics - Red Thirst
HQ 1 : Commander Dante (165), inferno pistol(0), The Axe Mortalis (0), frag grenades (0), krak grenades (0) [Warlord] [165pts] [9PL]
- Lord Regent of the Imperium Nihilus (+1 CP)
TR 1 : 5 Infiltrator Squad (5*24pts), 5 bolt pistol (0), 5 marksman bolt carbine (0), 5 frag grenades (0), 5 krak grenades (0), Helix Gauntlet (10) [130pts] [6PL]
EL 1 : Sanguinary Ancient (110), frag grenades (0), krak grenades (0), Powerfist (0), Angelus Boltgun (0) [110pts] [6PL]
- Relic : Chapter Relic (-1 CP) : Wrath of Baal
- Trait : Chapter Hero (-1 CP) : Rites of War
FA 1 : 5 Assault Squad (5*18pts), 5 frag grenades (0), 5 krak grenades (0), 5 Jump pack (0) [95pts] [6PL]
- 2 with Plasma pistol (0) and Chainsword (0),
- 1 with Bolt pistol (0) and Eviscerator (5),
- 1 with Bolt pistol (0) and Chainsword (0),
- Space Marine Sergeant (0) with Inferno pistol (0) and Lightning Claws (Single) (0)
== Vanguard DETACHMENT : Blood Angels (-3 CP) [99PL, 1500pts] == Army trait : Blood Angels Tactics - Red Thirst
HQ 2 : Sanguinary Priest (90) Bolt Pistol (0), chainsword (0), frag grenades (0), krak grenades (0) [155pts] [7PL]
- Trait : Chapter Hero (-1 CP) : Selfless Healer
- Upgrade Chief Apothecary (35)
- Upgrade Jump Pack (30)
HQ 3 : Lemartes (120), bolt pistol (0), The Blood Crozius (0), frag grenades (0), krak grenades (0) [120pts] [6PL]
- Prayers : Mantra of Strength (0), Canticle of Hate (0)
EL 2 : 6 Sanguinary Guard (6*30pts), 6 Encarmine sword (0), 6 Angelus boltgun (0), 6 frag grenades (0), 6 krak grenades (0) [180pts] [17PL]
EL 3 : 6 Sanguinary Guard (6*30pts), 6 Encarmine sword (0), 6 Angelus boltgun (0), 6 frag grenades (0), 6 krak grenades (0) [180pts] [17PL]
EL 4 : 6 Sanguinary Guard (6*30pts), 6 Encarmine sword (0), 6 Angelus boltgun (0), 6 frag grenades (0), 6 krak grenades (0) [180pts] [17PL]
EL 5 : 5 Death Company Marines (5*18pts), 5 frag grenades (0), 5 krak grenades (0), 5 Jump Pack (5*3pts) [165pts] [8PL]
- 4 with Thunder Hammer (4*15pts)
- 1 with Chainsword (0) and Bolt pistol (0)
EL 6 : 5 Death Company Marines (5*18pts), 5 frag grenades (0), 5 krak grenades (0), 5 Jump Pack (5*3pts) [165pts] [8PL]
- 4 with Thunder Hammer (4*15pts)
- 1 with Chainsword (0) and Bolt pistol (0)
EL 7 : 5 Death Company Marines (5*18pts), 5 frag grenades (0), 5 krak grenades (0), 5 Jump Pack (5*3pts), 5 Inferno pistol (5*5pts), 5 Power Sword (5*5pts) [155pts] [8PL]
HS 1 : 3 Eliminator Squad (3*25pts), Eliminator Sergeant with Instigator bolt carbine (0), 2 Las-fusil (0), 3 frag grenades (0), 3 krak grenades (0) [75pts] [4PL]
HS 2 : Whirlwind (125), Castellan Whirlwind Launcher (0) [125pts] [7PL]
Player : IRRADIANT
Team: DAKKASUTRA
Faction used : Blood Angels
Army trait : Blood Angels Tactics - Red Thirst
Army points : 2000
Power level : 126
Number of Units / KP : 14
Pre Game Stratagems : Chapter Relic (-1 CP), Chapter Hero (-1 CP), Chapter Hero (-1 CP)
Starting command points : 6 +1 -1 -1 -1 -3 = 1
Warlord : Commander Dante - None
Secondary Objectives Information
Bring it down : 2
Assassination : 13
Abhor the witch : 0
No prisoners : 94
+++++++++++++++++++++++++++++++++++++++++++++++
== Patrol DETACHMENT : Blood Angels (0 CP) [27PL, 500pts] == Army trait : Blood Angels Tactics - Red Thirst
HQ 1 : Commander Dante (165), inferno pistol(0), The Axe Mortalis (0), frag grenades (0), krak grenades (0) [Warlord] [165pts] [9PL]
- Lord Regent of the Imperium Nihilus (+1 CP)
TR 1 : 5 Infiltrator Squad (5*24pts), 5 bolt pistol (0), 5 marksman bolt carbine (0), 5 frag grenades (0), 5 krak grenades (0), Helix Gauntlet (10) [130pts] [6PL]
EL 1 : Sanguinary Ancient (110), frag grenades (0), krak grenades (0), Powerfist (0), Angelus Boltgun (0) [110pts] [6PL]
- Relic : Chapter Relic (-1 CP) : Wrath of Baal
- Trait : Chapter Hero (-1 CP) : Rites of War
FA 1 : 5 Assault Squad (5*18pts), 5 frag grenades (0), 5 krak grenades (0), 5 Jump pack (0) [95pts] [6PL]
- 2 with Plasma pistol (0) and Chainsword (0),
- 1 with Bolt pistol (0) and Eviscerator (5),
- 1 with Bolt pistol (0) and Chainsword (0),
- Space Marine Sergeant (0) with Inferno pistol (0) and Lightning Claws (Single) (0)
== Vanguard DETACHMENT : Blood Angels (-3 CP) [99PL, 1500pts] == Army trait : Blood Angels Tactics - Red Thirst
HQ 2 : Sanguinary Priest (90) Bolt Pistol (0), chainsword (0), frag grenades (0), krak grenades (0) [155pts] [7PL]
- Trait : Chapter Hero (-1 CP) : Selfless Healer
- Upgrade Chief Apothecary (35)
- Upgrade Jump Pack (30)
HQ 3 : Lemartes (120), bolt pistol (0), The Blood Crozius (0), frag grenades (0), krak grenades (0) [120pts] [6PL]
- Prayers : Mantra of Strength (0), Canticle of Hate (0)
EL 2 : 6 Sanguinary Guard (6*30pts), 6 Encarmine sword (0), 6 Angelus boltgun (0), 6 frag grenades (0), 6 krak grenades (0) [180pts] [17PL]
EL 3 : 6 Sanguinary Guard (6*30pts), 6 Encarmine sword (0), 6 Angelus boltgun (0), 6 frag grenades (0), 6 krak grenades (0) [180pts] [17PL]
EL 4 : 6 Sanguinary Guard (6*30pts), 6 Encarmine sword (0), 6 Angelus boltgun (0), 6 frag grenades (0), 6 krak grenades (0) [180pts] [17PL]
EL 5 : 5 Death Company Marines (5*18pts), 5 frag grenades (0), 5 krak grenades (0), 5 Jump Pack (5*3pts) [165pts] [8PL]
- 4 with Thunder Hammer (4*15pts)
- 1 with Chainsword (0) and Bolt pistol (0)
EL 6 : 5 Death Company Marines (5*18pts), 5 frag grenades (0), 5 krak grenades (0), 5 Jump Pack (5*3pts) [165pts] [8PL]
- 4 with Thunder Hammer (4*15pts)
- 1 with Chainsword (0) and Bolt pistol (0)
EL 7 : 5 Death Company Marines (5*18pts), 5 frag grenades (0), 5 krak grenades (0), 5 Jump Pack (5*3pts), 5 Inferno pistol (5*5pts), 5 Power Sword (5*5pts) [155pts] [8PL]
HS 1 : 3 Eliminator Squad (3*25pts), Eliminator Sergeant with Instigator bolt carbine (0), 2 Las-fusil (0), 3 frag grenades (0), 3 krak grenades (0) [75pts] [4PL]
HS 2 : Whirlwind (125), Castellan Whirlwind Launcher (0) [125pts] [7PL]
DBZ-buu-buu : Aeldari - Craftworlds
+++++++++++++++++++++++++++++++++++++++++++++++
Joueur : DBZ Buu buu
TEAM: DAKKASUTRA
Faction principale : Ynnari
Points d'armée : 2000
Points de renfort : 0
Puissance : 99
Nombre d'unités / KP : 17
Stratagèmes de pré-bataille : Trait de Seigneur (-1 PC)
Points de commandement : 6 -1 -2 = 3
Seigneur de guerre et trait : Grand Prophète Coureur Céleste - [Codex] 1. Embuscade de Lames
Trait d'armée : Ynnari - Force des Morts
Informations d'objectifs secondaires
Abattez-le : 2
Assassinat : 16
Abhorrez le sorcier : 14
Pas de prisonniers : 89
+++++++++++++++++++++++++++++++++++++++++++++++
== DETACHEMENT Bataillon : Ynnari (0 PC) [92PP, 1840pts] == Trait d'armée : Ynnari - Force des Morts
QG 1 : Grand Prophète Coureur Celeste [6PP, 125pts] [Seigneur de guerre]
--- Pouvoir psy : Grâce Ancestrale (0), Divergence Fatidique (0), Smite (0)
--- Trait : Trait de Seigneur (-1 PC) : Embuscade de Lames (0)
Equipement: Catapultes shuriken jumelées (0), Lame sorcière (0), Pistolet shuriken (0)
QG 2 : L'Yncarne [13PP, 260pts]
--- Pouvoir psy : Bouclier d'Ynnead, Excision des Âmes, Grâce Ancestrale, Paroles du Phénix, Regard d'Ynnead, Tempête de Murmures, Smite
Equipement: Tourbillon d'énergie des âmes (0), Vilith-zhar, l’Épée des Âmes (0)
QG 3 : Prophète de l'Ombre [5PP, 100pts]
--- Pouvoir psy : Eclat de Lumière (0), Miroirs Mentaux (0), Smite (0)
Equipement: Lance-grenades hallucinogènes (0), Pistolet shuriken (0), Sceptre de brume (0)
Troupes 1 : 5 Rangers (5*13), 5 Long fusil de ranger (5*0), 5 Pistolet shuriken (5*0) [4PP, 65pts]
Troupes 2 : 5 Rangers (5*13) 5 Long fusil de ranger (5*0), 5 Pistolet shuriken (5*0) [4PP, 65pts]
Troupes 3 : 5 Rangers (5*13) 5 Long fusil de ranger (5*0), 5 Pistolet shuriken (5*0) [4PP, 65pts]
Troupes 4 : 9 (+1) Troupe (9*13), 2 Baiser d'Arlequin (10), 2 Caresse d'Arlequin (10), 2 Etreinte d'Arlequin (10), 3 Lames arlequins (3*0), 9 Pistolet shuriken (9*0), 9 Grenades à plasma (9*0)
- Grand Comédien (1*13), Baiser d'Arlequin (5), 1 Pistolet shuriken (1*0), 1 Grenades à plasma (1*0) [9PP, 165pts]
Troupes 5 : 9 (+1) Troupe (9*13), 2 Baiser d'Arlequin (10), 2 Caresse d'Arlequin (10), 2 Etreinte d'Arlequin (10), 3 Lames arlequins (3*0), 9 Pistolet shuriken (9*0), 9 Grenades à plasma (9*0)
--- Grand Comédien (1*13), Baiser d'Arlequin (5), 1 Pistolet shuriken (1*0), 1 Grenades à plasma (1*0) [9PP, 165pts]
Troupes 6 : 9 (+1) Troupe (9*13), 3 Baiser d'Arlequin (15), 2 Caresse d'Arlequin (10), 2 Etreinte d'Arlequin (10), 2 Lames arlequins (2*0), 9 Pistolet shuriken (9*0), 9 Grenades à plasma (9*0)
--- Grand Comédien (1*13), Baiser d'Arlequin (5), 1 Pistolet shuriken (1*0), 1 Grenades à plasma (1*0) [9PP, 170pts]
Elite 1 : 5 Banshees Huantes (5*19), 4 Lames Banshee (4*0), 4 Pistolet shuriken (4*0) (95)
--- Exarque Banshee Huante (0), Epées-miroirs (0), Frappe Perforante (15) [5PP, 110pts]
Elite 2 : 5 Banshees Huantes (5*19) 4 Lames Banshee (4*0), 4 Pistolet shuriken (4*0) (95)
--- Exarque Banshee Huante (0), Epées-miroirs (0) [4PP, 95pts]
Elite 3 : Psycharque [2PP, 40pts]
--- Pouvoir psy : Excision des Âmes (0), Smite (0)
Equipement: Lame sorcière (1*0), Pistolet shuriken (1*0)
Elite 4 : 3 Psycharques Coureurs Célestes (Unité) [5PP, 105pts]
--- Pouvoir psy : Célérité / Entrave (0), Protection / Spoliation (0) / Smite (0)
Equipement: 3 Catapultes shuriken jumelées (3*0), 3 Lame sorcière (3*0), 3 Pistolet shuriken (3*0)
Elite 5 : 5 Scorpions Foudroyants (5*18), 4 Epée tronçonneuse de Scorpion (4*0), 4 Pistolet shuriken (4*0), 4 Mandibules (4*0) (90)
--- Exarque Scorpion Foudroyant (0), Lame mordante (5), Coup Fracassant (15), Mandibules (1*0) [5PP, 110pts]
Attaque rapide 1 : 5 Eperviers Voltigeurs, 4 Eclateur laser (4*0) (5*20)
--- Exarque Epervier Voltigeur (0), Eclateur laser (1*0) [4PP, 100pts]
Attaque rapide 2 : 5 Eperviers Voltigeurs, 4 Eclateur laser (4*0) (5*20)
--- Exarque Epervier Voltigeur (0), Eclateur laser (1*0) [4PP, 100pts]
== DETACHEMENT Appui Auxiliaire : Asuryani (-2 PC) [7PP, 160pts] ==
QG 4 : Baharroth, Fureur de la Tempête (0), Lame scintillante (0) [7PP, 160pts]
Joueur : DBZ Buu buu
TEAM: DAKKASUTRA
Faction principale : Ynnari
Points d'armée : 2000
Points de renfort : 0
Puissance : 99
Nombre d'unités / KP : 17
Stratagèmes de pré-bataille : Trait de Seigneur (-1 PC)
Points de commandement : 6 -1 -2 = 3
Seigneur de guerre et trait : Grand Prophète Coureur Céleste - [Codex] 1. Embuscade de Lames
Trait d'armée : Ynnari - Force des Morts
Informations d'objectifs secondaires
Abattez-le : 2
Assassinat : 16
Abhorrez le sorcier : 14
Pas de prisonniers : 89
+++++++++++++++++++++++++++++++++++++++++++++++
== DETACHEMENT Bataillon : Ynnari (0 PC) [92PP, 1840pts] == Trait d'armée : Ynnari - Force des Morts
QG 1 : Grand Prophète Coureur Celeste [6PP, 125pts] [Seigneur de guerre]
--- Pouvoir psy : Grâce Ancestrale (0), Divergence Fatidique (0), Smite (0)
--- Trait : Trait de Seigneur (-1 PC) : Embuscade de Lames (0)
Equipement: Catapultes shuriken jumelées (0), Lame sorcière (0), Pistolet shuriken (0)
QG 2 : L'Yncarne [13PP, 260pts]
--- Pouvoir psy : Bouclier d'Ynnead, Excision des Âmes, Grâce Ancestrale, Paroles du Phénix, Regard d'Ynnead, Tempête de Murmures, Smite
Equipement: Tourbillon d'énergie des âmes (0), Vilith-zhar, l’Épée des Âmes (0)
QG 3 : Prophète de l'Ombre [5PP, 100pts]
--- Pouvoir psy : Eclat de Lumière (0), Miroirs Mentaux (0), Smite (0)
Equipement: Lance-grenades hallucinogènes (0), Pistolet shuriken (0), Sceptre de brume (0)
Troupes 1 : 5 Rangers (5*13), 5 Long fusil de ranger (5*0), 5 Pistolet shuriken (5*0) [4PP, 65pts]
Troupes 2 : 5 Rangers (5*13) 5 Long fusil de ranger (5*0), 5 Pistolet shuriken (5*0) [4PP, 65pts]
Troupes 3 : 5 Rangers (5*13) 5 Long fusil de ranger (5*0), 5 Pistolet shuriken (5*0) [4PP, 65pts]
Troupes 4 : 9 (+1) Troupe (9*13), 2 Baiser d'Arlequin (10), 2 Caresse d'Arlequin (10), 2 Etreinte d'Arlequin (10), 3 Lames arlequins (3*0), 9 Pistolet shuriken (9*0), 9 Grenades à plasma (9*0)
- Grand Comédien (1*13), Baiser d'Arlequin (5), 1 Pistolet shuriken (1*0), 1 Grenades à plasma (1*0) [9PP, 165pts]
Troupes 5 : 9 (+1) Troupe (9*13), 2 Baiser d'Arlequin (10), 2 Caresse d'Arlequin (10), 2 Etreinte d'Arlequin (10), 3 Lames arlequins (3*0), 9 Pistolet shuriken (9*0), 9 Grenades à plasma (9*0)
--- Grand Comédien (1*13), Baiser d'Arlequin (5), 1 Pistolet shuriken (1*0), 1 Grenades à plasma (1*0) [9PP, 165pts]
Troupes 6 : 9 (+1) Troupe (9*13), 3 Baiser d'Arlequin (15), 2 Caresse d'Arlequin (10), 2 Etreinte d'Arlequin (10), 2 Lames arlequins (2*0), 9 Pistolet shuriken (9*0), 9 Grenades à plasma (9*0)
--- Grand Comédien (1*13), Baiser d'Arlequin (5), 1 Pistolet shuriken (1*0), 1 Grenades à plasma (1*0) [9PP, 170pts]
Elite 1 : 5 Banshees Huantes (5*19), 4 Lames Banshee (4*0), 4 Pistolet shuriken (4*0) (95)
--- Exarque Banshee Huante (0), Epées-miroirs (0), Frappe Perforante (15) [5PP, 110pts]
Elite 2 : 5 Banshees Huantes (5*19) 4 Lames Banshee (4*0), 4 Pistolet shuriken (4*0) (95)
--- Exarque Banshee Huante (0), Epées-miroirs (0) [4PP, 95pts]
Elite 3 : Psycharque [2PP, 40pts]
--- Pouvoir psy : Excision des Âmes (0), Smite (0)
Equipement: Lame sorcière (1*0), Pistolet shuriken (1*0)
Elite 4 : 3 Psycharques Coureurs Célestes (Unité) [5PP, 105pts]
--- Pouvoir psy : Célérité / Entrave (0), Protection / Spoliation (0) / Smite (0)
Equipement: 3 Catapultes shuriken jumelées (3*0), 3 Lame sorcière (3*0), 3 Pistolet shuriken (3*0)
Elite 5 : 5 Scorpions Foudroyants (5*18), 4 Epée tronçonneuse de Scorpion (4*0), 4 Pistolet shuriken (4*0), 4 Mandibules (4*0) (90)
--- Exarque Scorpion Foudroyant (0), Lame mordante (5), Coup Fracassant (15), Mandibules (1*0) [5PP, 110pts]
Attaque rapide 1 : 5 Eperviers Voltigeurs, 4 Eclateur laser (4*0) (5*20)
--- Exarque Epervier Voltigeur (0), Eclateur laser (1*0) [4PP, 100pts]
Attaque rapide 2 : 5 Eperviers Voltigeurs, 4 Eclateur laser (4*0) (5*20)
--- Exarque Epervier Voltigeur (0), Eclateur laser (1*0) [4PP, 100pts]
== DETACHEMENT Appui Auxiliaire : Asuryani (-2 PC) [7PP, 160pts] ==
QG 4 : Baharroth, Fureur de la Tempête (0), Lame scintillante (0) [7PP, 160pts]
Gorgorben : T'au Empire
+++++++++++++++++++++++++++++++++++++++++++++++
+ TEAM : DAKKASUTRA
+ PLAYER : GORGORBEN
+ ARMY MAIN FACTION: T'au Empire
+ TOTAL COMMAND POINTS: 6 -1-1-1-1=2
+ TOTAL ARMY POINTS: 1998
+ ARMY FACTIONS USED: T'au Empire - Farsight Enclaves
+ TOTAL POWER LEVEL: 98PL
+ WARLORD & TRAIT: Commander in Enforcer Battlesuit - 6. Exemplar of the Mont'ka
+ ARMY TRAIT: Farsight Enclaves SEPT TENET DEVASTATING COUNTERSTRIKE
+ PREBATTLE STRATAGEMS: Relic [-1CP], Warlord Trait [-1CP] - Promising Pupil [-1CP] - Emergency Dispensation [-1CP]
+ NUMBER OF UNITS: 14
+ SECONDARY:
- No Prisoners: 71PV
- Titan Hunter: N/A
- Bring It Down: 8
- Assassination: 7
- Abhor The Witch: 0
+++++++++++++++++++++++++++++++++++++++++++++++
== Patrol DETACHMENT : T'au Empire (0 CP) [96PL, 1998pts] == Army trait : Farsight Enclaves - Devastating Counterstrike
HQ 1 : Commander in Enforcer Battlesuit, [Warlord], Shield Generator (10), Plasma rifle (10), Plasma rifle (2nd) (15), T'au flamer (5), Thermoneutronic Projector (20), MV7 Marker Drone (10), Markerlight (0) [10PL, 190pts]
- Relic : Relic (-1 CP) : The Be'gel Hunter's Plate
- Trait : Warlord Trait (-1 CP) : Exemplar of the Mont'Ka
HQ 2 : Commander in Coldstar Battlesuit, Accelerator burst cannon (15), Burst cannon (10), Plasma rifle (10), Missile pod (10), DW-02 Advanced Burst Cannon (15) [8PL, 170pts]
- Relic : Emergency Dispensation (-1 CP) : Solid-Image Projection Unit
- Trait : Promising Pupil (-1 CP) : Precision of the Hunter
TR 1 : 10 Kroot Carnivores (6*10pts), 10 Kroot Rifle (0), 10 Quill Grenades (0) [3PL, 60pts]
EL0 (No Force Org Slot): 2 Crisis Bodyguards [6 PL, 130pts]
. Crisis Bodyguard Shas'ui (40): Cyclic Ion Blaster (10), Fusion Blaster (10), T'au Flamer (5)
. Crisis Bodyguard Shas'vre (40): Cyclic Ion Blaster (10), Fusion Blaster (10), T'au Flamer (5)
EL0 (No Force Org Slot): 2 Crisis Bodyguards [6 PL, 130pts]
. Crisis Bodyguard Shas'ui (40): Cyclic Ion Blaster (10), Fusion Blaster (10), T'au Flamer (5)
. Crisis Bodyguard Shas'vre (40): Cyclic Ion Blaster (10), Fusion Blaster (10), T'au Flamer (5)
EL1: 3 Crisis Battlesuits, 2 Shield Drone (2*15pts): 2 Shield Generator (0) [11 PL, 280pts]
. Crisis Shas'ui (40): Counterfire Defence System (0), Cyclic Ion Blaster (10), Plasma Rifle (10), 2nd Plasma Rifle (15)
. Crisis Shas'ui (40): Counterfire Defence System (0), Cyclic Ion Blaster (10), Plasma Rifle (10), 2nd Plasma Rifle (15)
. Crisis Shas'vre (40): Cyclic Ion Blaster (10), Iridium battlesuit (10), Plasma Rifle (10), 2nd Plasma Rifle (15), Shield Generator (5), Stimm Injectors (10) [1 PL, 10pts]
EL2: 3 Crisis Battlesuits [11 PL, 240pts]
. Crisis Shas'ui (40): Counterfire Defence System, Missile Pod (10), Plasma Rifle (10), 2nd Plasma Rifle (15)
. Crisis Shas'ui (40): Counterfire Defence System, Missile Pod (10), Plasma Rifle (10), 2nd Plasma Rifle (15)
. Crisis Shas'vre (40): Missile Pod (10), Iridium battlesuit (10), Plasma Rifle (10), 2nd Plasma Rifle (15), Shield Generator (5)
FA0 (No Force Org Slot): Kroot Hounds (4*6pts), 4 Ripping Fangs (0) [1 PL, 24pts]
FA 1 : 6 Vespid Stingwings (6*12pts), Vespid Stain Leader (0), 5 Neutron Blaster (0), 5 Stingwing Claws (0) [5PL, 72pts]
FA 2 : 6 Vespid Stingwings (6*12pts), Vespid Stain Leader (0), 5 Neutron Blaster (0), 5 Stingwing Claws (0) [5PL, 72pts]
HS 1 : Hammerhead Gunship (145), Railgun (0), 2 Gun Drone (0), 4 Pulse Carbine (0) [8PL, 145pts]
HS 2 : Hammerhead Gunship (145), Railgun (0), 2 Accelerator Burst Cannon (2*5pts) [8PL, 155pts]
FL 1 : Sun Shark Bomber (165), Markerlight (0), 2 Missile Pod, 2 Seeker missile (0), 2 Interceptor Drone (0), 4 Ion Rifle (0) [8PL, 165pts]
FL 2 : Sun Shark Bomber (165), Markerlight (0), 2 Missile Pod, 2 Seeker missile (0), 2 Interceptor Drone (0), 4 Ion Rifle (0) [8PL, 165pts]
+ TEAM : DAKKASUTRA
+ PLAYER : GORGORBEN
+ ARMY MAIN FACTION: T'au Empire
+ TOTAL COMMAND POINTS: 6 -1-1-1-1=2
+ TOTAL ARMY POINTS: 1998
+ ARMY FACTIONS USED: T'au Empire - Farsight Enclaves
+ TOTAL POWER LEVEL: 98PL
+ WARLORD & TRAIT: Commander in Enforcer Battlesuit - 6. Exemplar of the Mont'ka
+ ARMY TRAIT: Farsight Enclaves SEPT TENET DEVASTATING COUNTERSTRIKE
+ PREBATTLE STRATAGEMS: Relic [-1CP], Warlord Trait [-1CP] - Promising Pupil [-1CP] - Emergency Dispensation [-1CP]
+ NUMBER OF UNITS: 14
+ SECONDARY:
- No Prisoners: 71PV
- Titan Hunter: N/A
- Bring It Down: 8
- Assassination: 7
- Abhor The Witch: 0
+++++++++++++++++++++++++++++++++++++++++++++++
== Patrol DETACHMENT : T'au Empire (0 CP) [96PL, 1998pts] == Army trait : Farsight Enclaves - Devastating Counterstrike
HQ 1 : Commander in Enforcer Battlesuit, [Warlord], Shield Generator (10), Plasma rifle (10), Plasma rifle (2nd) (15), T'au flamer (5), Thermoneutronic Projector (20), MV7 Marker Drone (10), Markerlight (0) [10PL, 190pts]
- Relic : Relic (-1 CP) : The Be'gel Hunter's Plate
- Trait : Warlord Trait (-1 CP) : Exemplar of the Mont'Ka
HQ 2 : Commander in Coldstar Battlesuit, Accelerator burst cannon (15), Burst cannon (10), Plasma rifle (10), Missile pod (10), DW-02 Advanced Burst Cannon (15) [8PL, 170pts]
- Relic : Emergency Dispensation (-1 CP) : Solid-Image Projection Unit
- Trait : Promising Pupil (-1 CP) : Precision of the Hunter
TR 1 : 10 Kroot Carnivores (6*10pts), 10 Kroot Rifle (0), 10 Quill Grenades (0) [3PL, 60pts]
EL0 (No Force Org Slot): 2 Crisis Bodyguards [6 PL, 130pts]
. Crisis Bodyguard Shas'ui (40): Cyclic Ion Blaster (10), Fusion Blaster (10), T'au Flamer (5)
. Crisis Bodyguard Shas'vre (40): Cyclic Ion Blaster (10), Fusion Blaster (10), T'au Flamer (5)
EL0 (No Force Org Slot): 2 Crisis Bodyguards [6 PL, 130pts]
. Crisis Bodyguard Shas'ui (40): Cyclic Ion Blaster (10), Fusion Blaster (10), T'au Flamer (5)
. Crisis Bodyguard Shas'vre (40): Cyclic Ion Blaster (10), Fusion Blaster (10), T'au Flamer (5)
EL1: 3 Crisis Battlesuits, 2 Shield Drone (2*15pts): 2 Shield Generator (0) [11 PL, 280pts]
. Crisis Shas'ui (40): Counterfire Defence System (0), Cyclic Ion Blaster (10), Plasma Rifle (10), 2nd Plasma Rifle (15)
. Crisis Shas'ui (40): Counterfire Defence System (0), Cyclic Ion Blaster (10), Plasma Rifle (10), 2nd Plasma Rifle (15)
. Crisis Shas'vre (40): Cyclic Ion Blaster (10), Iridium battlesuit (10), Plasma Rifle (10), 2nd Plasma Rifle (15), Shield Generator (5), Stimm Injectors (10) [1 PL, 10pts]
EL2: 3 Crisis Battlesuits [11 PL, 240pts]
. Crisis Shas'ui (40): Counterfire Defence System, Missile Pod (10), Plasma Rifle (10), 2nd Plasma Rifle (15)
. Crisis Shas'ui (40): Counterfire Defence System, Missile Pod (10), Plasma Rifle (10), 2nd Plasma Rifle (15)
. Crisis Shas'vre (40): Missile Pod (10), Iridium battlesuit (10), Plasma Rifle (10), 2nd Plasma Rifle (15), Shield Generator (5)
FA0 (No Force Org Slot): Kroot Hounds (4*6pts), 4 Ripping Fangs (0) [1 PL, 24pts]
FA 1 : 6 Vespid Stingwings (6*12pts), Vespid Stain Leader (0), 5 Neutron Blaster (0), 5 Stingwing Claws (0) [5PL, 72pts]
FA 2 : 6 Vespid Stingwings (6*12pts), Vespid Stain Leader (0), 5 Neutron Blaster (0), 5 Stingwing Claws (0) [5PL, 72pts]
HS 1 : Hammerhead Gunship (145), Railgun (0), 2 Gun Drone (0), 4 Pulse Carbine (0) [8PL, 145pts]
HS 2 : Hammerhead Gunship (145), Railgun (0), 2 Accelerator Burst Cannon (2*5pts) [8PL, 155pts]
FL 1 : Sun Shark Bomber (165), Markerlight (0), 2 Missile Pod, 2 Seeker missile (0), 2 Interceptor Drone (0), 4 Ion Rifle (0) [8PL, 165pts]
FL 2 : Sun Shark Bomber (165), Markerlight (0), 2 Missile Pod, 2 Seeker missile (0), 2 Interceptor Drone (0), 4 Ion Rifle (0) [8PL, 165pts]
kingju21 : Chaos - Thousand Sons
+++++++++++++++++++++++++++++++++++++++++++++++
Player : Kingju
Faction used : Thousand Sons
Army points : 1999
Reinforcement points : 1
Power level : 100
Number of Units / KP : 14
Pre Game Stratagems : Warlord Trait (-1 CP), Relic (-1 CP), Warlord Trait (-1 CP)
Starting command points : 6 -1 -1 -1 -3 = 0
Warlord & trait : Ahriman on Disc of Tzeentch, Aetherstride (-1 CP), Master Misinformator (-1 CP)
Army trait : Thousand Sons
Secondary Objectives Information
Bring it down : 0
Assassination : 13
Abhor the witch : 26
No prisoners : 130
+++++++++++++++++++++++++++++++++++++++++++++++
== Batalion DETACHMENT : Thousand Sons, Chaos, Cult of Duplicity, Hereticus Astartes, Thousand sons, Tzeentch (0 CP) [78PL, 1539pts] == Army trait : Thousand Sons
HQ 1 : Ahriman on Disc of Tzeentch [Warlord], Inferno bolt pistol (0), Black Staff of Ahriman (0), Disc blades (0), Frag grenade (0), Krak grenade (0) [9PL, 180pts]
--- Psychic power : Glamour of Tzeentch (0), Weaver of Fates (0), Presage (0), Smite (0)
HQ 2 : Sorcerer (90), Loyal Thrall (10), Inferno bolt pistol (0), Force sword (0), Frag grenade (0), Krak grenade (0) [6PL, 100pts]
--- Psychic power : Cacodemonic Curse (0), Sorcerous Facade (0), Desecration of Worlds (0), Smite (0)
--- Trait : Warlord Trait (-1 CP) : Aetherstride (0)
HQ 3 : Exalted Sorcerer (100), Disc of Tzeentch (25), Rehati (20), Warpflame pistol (5), Prosperine Khopesh (5), Force stave (0), Disc blades (0), Frag grenade (0), Krak grenade (0)[8PL, 155pts]
--- Psychic power : Tzeentch's Firestorm (0), Sorcerous Facade (0), Doombolt (0), Smite (0)
--- Relic : Relic (-1 CP) : Umbralefic Crystal (0)
--- Trait : Warlord Trait (-1 CP) : Master Misinformator (0)
TR 1 : 5 Rubric Marines (5*21pts), Icon of Flame (0), 4 Warpflamer (4*3pts) [6PL, 117pts]
--- Aspiring Sorcerer (0),Warpflame pistol (0), Force stave (0)
--- Psychic power : Pyric Flux (0), Sorcerous Facade (0), Smite (0)
TR 2 : 5 Rubric Marines (5*21pts), Icon of Flame (0), 4 Warpflamer (4*3pts) [6PL, 117pts]
--- Aspiring Sorcerer (0),Warpflame pistol (0), Force stave (0)
--- Psychic power : Pyric Flux (0), Sorcerous Facade (0), Smite (0)
TR 3 : 5 Rubric Marines (5*21pts), Icon of Flame (0), 1 Soulreaper cannon (5), 3 Inferno Boltgun (0)[6PL, 110pts]
--- Aspiring Sorcerer (0), Inferno bolt pistol (0), Force stave (0)
--- Psychic power : Sorcerous Facade (0), Temporal Surge (0), Smite (0)
TR 4 : 5 Rubric Marines (5*21pts), Icon of Flame (0), 1 Soulreaper cannon (5), 3 Inferno Boltgun (0)[6PL, 110pts]
--- Aspiring Sorcerer (0), Inferno bolt pistol (0), Force stave (0)
--- Psychic power : Sorcerous Facade (0), Temporal Surge (0), Smite (0)
EL 1 : 5 Scarab Occult terminators (5*40pts), 1 Soulreaper cannon (5), 1 Hellfyre missile rack (10), 3 Inferno combi-bolter (0), 4 Prosperine khopesh (0) [11PL, 220pts]
--- Scarab Occult Sorcerer (0), Protégé (5), Force stave (0), Inferno combi-bolter (0)
--- Psychic power : Sorcerous Facade (0), Twist of Fate (0), Temporal Surge (0), Smite (0)
EL 2 : 5 Scarab Occult terminators (5*40pts), 1 Soulreaper cannon (5), 1 Hellfyre missile rack (10), 3 Inferno combi-bolter (0), 4 Prosperine khopesh (0)[10PL, 215pts]
--- Scarab Occult Sorcerer (0), Force stave (0), Inferno combi-bolter (0)
--- Psychic power : Sorcerous Facade (0), Temporal Surge (0), Smite (0)
EL 3 : 5 Scarab Occult terminators (5*40pts), 1 Soulreaper cannon (5), 1 Hellfyre missile rack (10), 3 Inferno combi-bolter (0), 4 Prosperine khopesh (0)[10PL, 215pts]
--- Scarab Occult Sorcerer (0), Force stave (0), Inferno combi-bolter (0)
--- Psychic power : Sorcerous Facade (0), Twist of Fate (0), Smite (0)
== Vanguard DETACHMENT : Chaos Daemons, Legiones Daemonica, Tzeentch (-3 CP) [22PL, 460pts] ==
HQ 4 : Changecaster (80), Staff of Change (5) [4PL, 85pts]
--- Psychic power : Bolt of Change (0), Flickering Flames (0), Smite (0)
EL 4 : 5 Flamers (5*25), Pyrocaster (0), 5 flickering flames (0) [6PL, 125pts]
EL 5 : 5 Flamers (5*25), Pyrocaster (0), 5 flickering flames (0) [6PL, 125pts]
EL 6 : 5 Flamers (5*25), Pyrocaster (0), 5 flickering flames (0) [6PL, 125pts]
Player : Kingju
Faction used : Thousand Sons
Army points : 1999
Reinforcement points : 1
Power level : 100
Number of Units / KP : 14
Pre Game Stratagems : Warlord Trait (-1 CP), Relic (-1 CP), Warlord Trait (-1 CP)
Starting command points : 6 -1 -1 -1 -3 = 0
Warlord & trait : Ahriman on Disc of Tzeentch, Aetherstride (-1 CP), Master Misinformator (-1 CP)
Army trait : Thousand Sons
Secondary Objectives Information
Bring it down : 0
Assassination : 13
Abhor the witch : 26
No prisoners : 130
+++++++++++++++++++++++++++++++++++++++++++++++
== Batalion DETACHMENT : Thousand Sons, Chaos, Cult of Duplicity, Hereticus Astartes, Thousand sons, Tzeentch (0 CP) [78PL, 1539pts] == Army trait : Thousand Sons
HQ 1 : Ahriman on Disc of Tzeentch [Warlord], Inferno bolt pistol (0), Black Staff of Ahriman (0), Disc blades (0), Frag grenade (0), Krak grenade (0) [9PL, 180pts]
--- Psychic power : Glamour of Tzeentch (0), Weaver of Fates (0), Presage (0), Smite (0)
HQ 2 : Sorcerer (90), Loyal Thrall (10), Inferno bolt pistol (0), Force sword (0), Frag grenade (0), Krak grenade (0) [6PL, 100pts]
--- Psychic power : Cacodemonic Curse (0), Sorcerous Facade (0), Desecration of Worlds (0), Smite (0)
--- Trait : Warlord Trait (-1 CP) : Aetherstride (0)
HQ 3 : Exalted Sorcerer (100), Disc of Tzeentch (25), Rehati (20), Warpflame pistol (5), Prosperine Khopesh (5), Force stave (0), Disc blades (0), Frag grenade (0), Krak grenade (0)[8PL, 155pts]
--- Psychic power : Tzeentch's Firestorm (0), Sorcerous Facade (0), Doombolt (0), Smite (0)
--- Relic : Relic (-1 CP) : Umbralefic Crystal (0)
--- Trait : Warlord Trait (-1 CP) : Master Misinformator (0)
TR 1 : 5 Rubric Marines (5*21pts), Icon of Flame (0), 4 Warpflamer (4*3pts) [6PL, 117pts]
--- Aspiring Sorcerer (0),Warpflame pistol (0), Force stave (0)
--- Psychic power : Pyric Flux (0), Sorcerous Facade (0), Smite (0)
TR 2 : 5 Rubric Marines (5*21pts), Icon of Flame (0), 4 Warpflamer (4*3pts) [6PL, 117pts]
--- Aspiring Sorcerer (0),Warpflame pistol (0), Force stave (0)
--- Psychic power : Pyric Flux (0), Sorcerous Facade (0), Smite (0)
TR 3 : 5 Rubric Marines (5*21pts), Icon of Flame (0), 1 Soulreaper cannon (5), 3 Inferno Boltgun (0)[6PL, 110pts]
--- Aspiring Sorcerer (0), Inferno bolt pistol (0), Force stave (0)
--- Psychic power : Sorcerous Facade (0), Temporal Surge (0), Smite (0)
TR 4 : 5 Rubric Marines (5*21pts), Icon of Flame (0), 1 Soulreaper cannon (5), 3 Inferno Boltgun (0)[6PL, 110pts]
--- Aspiring Sorcerer (0), Inferno bolt pistol (0), Force stave (0)
--- Psychic power : Sorcerous Facade (0), Temporal Surge (0), Smite (0)
EL 1 : 5 Scarab Occult terminators (5*40pts), 1 Soulreaper cannon (5), 1 Hellfyre missile rack (10), 3 Inferno combi-bolter (0), 4 Prosperine khopesh (0) [11PL, 220pts]
--- Scarab Occult Sorcerer (0), Protégé (5), Force stave (0), Inferno combi-bolter (0)
--- Psychic power : Sorcerous Facade (0), Twist of Fate (0), Temporal Surge (0), Smite (0)
EL 2 : 5 Scarab Occult terminators (5*40pts), 1 Soulreaper cannon (5), 1 Hellfyre missile rack (10), 3 Inferno combi-bolter (0), 4 Prosperine khopesh (0)[10PL, 215pts]
--- Scarab Occult Sorcerer (0), Force stave (0), Inferno combi-bolter (0)
--- Psychic power : Sorcerous Facade (0), Temporal Surge (0), Smite (0)
EL 3 : 5 Scarab Occult terminators (5*40pts), 1 Soulreaper cannon (5), 1 Hellfyre missile rack (10), 3 Inferno combi-bolter (0), 4 Prosperine khopesh (0)[10PL, 215pts]
--- Scarab Occult Sorcerer (0), Force stave (0), Inferno combi-bolter (0)
--- Psychic power : Sorcerous Facade (0), Twist of Fate (0), Smite (0)
== Vanguard DETACHMENT : Chaos Daemons, Legiones Daemonica, Tzeentch (-3 CP) [22PL, 460pts] ==
HQ 4 : Changecaster (80), Staff of Change (5) [4PL, 85pts]
--- Psychic power : Bolt of Change (0), Flickering Flames (0), Smite (0)
EL 4 : 5 Flamers (5*25), Pyrocaster (0), 5 flickering flames (0) [6PL, 125pts]
EL 5 : 5 Flamers (5*25), Pyrocaster (0), 5 flickering flames (0) [6PL, 125pts]
EL 6 : 5 Flamers (5*25), Pyrocaster (0), 5 flickering flames (0) [6PL, 125pts]