Warhammer 40000

Imperium - Grey Knights

Number of weeks to include, most recent first.

Games played

41

Win rate

32.9%

Wins / draws / losses

12 / 3 / 26

Entries

11

Win rate trend

Before/after comparison

Before-Balance (Sept. 30, 2026) → Since-Balance (Sept. 30, 2026)

Previous period Current period Delta
Win rate 32.9% — —
Representation 2.5% — —

Matchups

The estimated range (in brackets under the win rate on the faction table, in its own column on the matchup table) shows the interval the true win rate very likely falls within (95% confidence interval, Wilson score): the smaller the sample, the wider that range.

Opponent Games played Win rate Estimated range
Imperium - Astra Militarum
Small sample
4 50.0% 15.0% – 85.0%
Aeldari - Drukhari
Small sample
4 75.0% 30.1% – 95.4%
T'au Empire
Small sample
4 50.0% 15.0% – 85.0%
Imperium - Adeptus Astartes - Space Wolves
Small sample
4 25.0% 4.6% – 69.9%
Imperium - Adeptus Astartes - Blood Angels
Small sample
3 0.0% 0.0% – 56.1%
Imperium - Adeptus Astartes - Dark Angels
Small sample
3 33.3% 6.1% – 79.2%
Imperium - Adeptus Astartes - Ultramarines
Small sample
2 50.0% 9.5% – 90.5%
Imperium - Adepta Sororitas
Small sample
2 0.0% 0.0% – 65.8%
Imperium - Adeptus Custodes
Small sample
2 0.0% 0.0% – 65.8%
Necrons
Small sample
2 0.0% 0.0% – 65.8%
Tyranids
Small sample
2 50.0% 9.5% – 90.5%
Chaos - Emperor's Children
Small sample
1 0.0% 0.0% – 79.3%
Chaos - Daemons
Small sample
1 0.0% 0.0% – 79.3%
Imperium - Imperial Knights
Small sample
1 0.0% 0.0% – 79.3%
Aeldari
Small sample
1 100.0% 20.7% – 100.0%
Chaos - World Eaters
Small sample
1 100.0% 20.7% – 100.0%
Chaos - Chaos Knights
Small sample
1 50.0% 5.5% – 94.5%
Imperium - Adeptus Astartes - Salamanders
Small sample
1 0.0% 0.0% – 79.3%
Imperium - Adeptus Astartes - Black Templars
Small sample
1 0.0% 0.0% – 79.3%
Chaos - Death Guard
Small sample
1 0.0% 0.0% – 79.3%

Methodology

Classification — Force disposition

Coverage: 100.0%

Value Games played Win rate
Priority assets 15 33.3%
Take and hold 8 25.0%
Purge the foe 8 31.2%
Disruption 5 40.0%
Reconnaissance 5 40.0%