Warhammer 40000

Imperium - Adeptus Astartes - Blood Angels

Number of weeks to include, most recent first.

Games played

52

Win rate

44.2%

Wins / draws / losses

22 / 2 / 28

Entries

14

Win rate trend

Before/after comparison

Before-Balance (Sept. 30, 2026) → Since-Balance (Sept. 30, 2026)

Previous period Current period Delta
Win rate 44.2% — —
Representation 3.2% — —

Matchups

The estimated range (in brackets under the win rate on the faction table, in its own column on the matchup table) shows the interval the true win rate very likely falls within (95% confidence interval, Wilson score): the smaller the sample, the wider that range.

Opponent Games played Win rate Estimated range
Imperium - Adeptus Custodes
Small sample
5 30.0% 7.3% – 70.1%
Imperium - Adeptus Astartes - Blood Angels
Small sample
4 50.0% 15.0% – 85.0%
Imperium - Adeptus Astartes - Dark Angels
Small sample
4 25.0% 4.6% – 69.9%
Imperium - Grey Knights
Small sample
3 100.0% 43.9% – 100.0%
Necrons
Small sample
3 33.3% 6.1% – 79.2%
Imperium - Adepta Sororitas
Small sample
3 66.7% 20.8% – 93.9%
Chaos - Emperor's Children
Small sample
3 0.0% 0.0% – 56.1%
Tyranids
Small sample
3 66.7% 20.8% – 93.9%
Aeldari - Drukhari
Small sample
3 33.3% 6.1% – 79.2%
Chaos - World Eaters
Small sample
2 100.0% 34.2% – 100.0%
Chaos - Thousand Sons
Small sample
2 100.0% 34.2% – 100.0%
Leagues of Votann
Small sample
2 50.0% 9.5% – 90.5%
Chaos - Death Guard
Small sample
2 0.0% 0.0% – 65.8%
Chaos - Chaos Knights
Small sample
2 50.0% 9.5% – 90.5%
Chaos - Chaos Space Marines
Small sample
2 25.0% 2.7% – 80.2%
Imperium - Adeptus Mechanicus
Small sample
1 0.0% 0.0% – 79.3%
Chaos - Daemons
Small sample
1 0.0% 0.0% – 79.3%
Imperium - Adeptus Astartes - Ultramarines
Small sample
1 0.0% 0.0% – 79.3%
Aeldari - Craftworlds
Small sample
1 0.0% 0.0% – 79.3%
Imperium - Astra Militarum
Small sample
1 100.0% 20.7% – 100.0%
Imperium - Imperial Knights
Small sample
1 0.0% 0.0% – 79.3%
Aeldari
Small sample
1 100.0% 20.7% – 100.0%
Orks
Small sample
1 0.0% 0.0% – 79.3%
T'au Empire
Small sample
1 100.0% 20.7% – 100.0%

Methodology

Classification — Force disposition

Coverage: 100.0%

Value Games played Win rate
Take and hold 40 37.5%
Purge the foe 9 55.6%
Disruption 3 100.0%